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This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
23 lines
620 B
C#
23 lines
620 B
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Parameter
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{
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/// <summary>
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/// Output information for an effect version 1.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct EffectOutStatusVersion1 : IEffectOutStatus
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{
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/// <summary>
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/// Current effect state.
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/// </summary>
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public EffectState State;
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/// <summary>
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/// Unused/Reserved.
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/// </summary>
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private unsafe fixed byte _reserved[15];
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EffectState IEffectOutStatus.State { get => State; set => State = value; }
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}
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} |