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* Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback
22 lines
472 B
C#
22 lines
472 B
C#
namespace Ryujinx.Graphics.Shader
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{
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public enum TessPatchType
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{
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Isolines = 0,
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Triangles = 1,
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Quads = 2
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}
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static class TessPatchTypeExtensions
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{
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public static string ToGlsl(this TessPatchType type)
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{
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return type switch
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{
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TessPatchType.Isolines => "isolines",
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TessPatchType.Quads => "quads",
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_ => "triangles"
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};
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}
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}
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} |