Ryujinx/Ryujinx.Horizon/Sdk/OsTypes/Impl/InterProcessEventImpl.cs
gdkchan 08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00

136 lines
3.6 KiB
C#

using Ryujinx.Horizon.Common;
using System;
namespace Ryujinx.Horizon.Sdk.OsTypes.Impl
{
static class InterProcessEventImpl
{
public static Result Create(out int writableHandle, out int readableHandle)
{
Result result = HorizonStatic.Syscall.CreateEvent(out writableHandle, out readableHandle);
if (result == KernelResult.OutOfResource)
{
return OsResult.OutOfResource;
}
result.AbortOnFailure();
return Result.Success;
}
public static void Close(int handle)
{
if (handle != 0)
{
HorizonStatic.Syscall.CloseHandle(handle).AbortOnFailure();
}
}
public static void Signal(int handle)
{
HorizonStatic.Syscall.SignalEvent(handle).AbortOnFailure();
}
public static void Clear(int handle)
{
HorizonStatic.Syscall.ClearEvent(handle).AbortOnFailure();
}
public static void Wait(int handle, bool autoClear)
{
Span<int> handles = stackalloc int[1];
handles[0] = handle;
while (true)
{
Result result = HorizonStatic.Syscall.WaitSynchronization(out _, handles, -1L);
if (result == Result.Success)
{
if (autoClear)
{
result = HorizonStatic.Syscall.ResetSignal(handle);
if (result == KernelResult.InvalidState)
{
continue;
}
result.AbortOnFailure();
}
return;
}
result.AbortUnless(KernelResult.Cancelled);
}
}
public static bool TryWait(int handle, bool autoClear)
{
if (autoClear)
{
return HorizonStatic.Syscall.ResetSignal(handle) == Result.Success;
}
Span<int> handles = stackalloc int[1];
handles[0] = handle;
while (true)
{
Result result = HorizonStatic.Syscall.WaitSynchronization(out _, handles, 0);
if (result == Result.Success)
{
return true;
}
else if (result == KernelResult.TimedOut)
{
return false;
}
result.AbortUnless(KernelResult.Cancelled);
}
}
public static bool TimedWait(int handle, bool autoClear, TimeSpan timeout)
{
Span<int> handles = stackalloc int[1];
handles[0] = handle;
long timeoutNs = timeout.Milliseconds * 1000000L;
while (true)
{
Result result = HorizonStatic.Syscall.WaitSynchronization(out _, handles, timeoutNs);
if (result == Result.Success)
{
if (autoClear)
{
result = HorizonStatic.Syscall.ResetSignal(handle);
if (result == KernelResult.InvalidState)
{
continue;
}
result.AbortOnFailure();
}
return true;
}
else if (result == KernelResult.TimedOut)
{
return false;
}
result.AbortUnless(KernelResult.Cancelled);
}
}
}
}