521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
49 lines
No EOL
1.9 KiB
C#
49 lines
No EOL
1.9 KiB
C#
using System;
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namespace Ryujinx.HLE.HOS.Kernel
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{
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[Flags]
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enum MemoryState : uint
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{
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Unmapped = 0x00000000,
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Io = 0x00002001,
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Normal = 0x00042002,
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CodeStatic = 0x00DC7E03,
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CodeMutable = 0x03FEBD04,
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Heap = 0x037EBD05,
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SharedMemory = 0x00402006,
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ModCodeStatic = 0x00DD7E08,
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ModCodeMutable = 0x03FFBD09,
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IpcBuffer0 = 0x005C3C0A,
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MappedMemory = 0x005C3C0B,
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ThreadLocal = 0x0040200C,
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TransferMemoryIsolated = 0x015C3C0D,
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TransferMemory = 0x005C380E,
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ProcessMemory = 0x0040380F,
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Reserved = 0x00000010,
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IpcBuffer1 = 0x005C3811,
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IpcBuffer3 = 0x004C2812,
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KernelStack = 0x00002013,
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CodeReadOnly = 0x00402214,
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CodeWritable = 0x00402015,
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Mask = 0xffffffff,
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PermissionChangeAllowed = 1 << 8,
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ForceReadWritableByDebugSyscalls = 1 << 9,
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IpcSendAllowedType0 = 1 << 10,
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IpcSendAllowedType3 = 1 << 11,
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IpcSendAllowedType1 = 1 << 12,
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ProcessPermissionChangeAllowed = 1 << 14,
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MapAllowed = 1 << 15,
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UnmapProcessCodeMemoryAllowed = 1 << 16,
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TransferMemoryAllowed = 1 << 17,
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QueryPhysicalAddressAllowed = 1 << 18,
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MapDeviceAllowed = 1 << 19,
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MapDeviceAlignedAllowed = 1 << 20,
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IpcBufferAllowed = 1 << 21,
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IsPoolAllocated = 1 << 22,
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MapProcessAllowed = 1 << 23,
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AttributeChangeAllowed = 1 << 24,
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CodeMemoryAllowed = 1 << 25
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}
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} |