.. |
Diagnostics
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Exceptions
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Handles
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Ipc
|
Use existing "GetBufferType0x21" for certain BSD socket methods
|
2018-06-15 10:21:33 -07:00 |
Kernel
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Services
|
Parse address port as unsigned short
|
2018-06-15 10:22:04 -07:00 |
Utilities
|
Parse address port as unsigned short
|
2018-06-15 10:22:04 -07:00 |
AppletStateMgr.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
ErrorCode.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
ErrorModule.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
GlobalStateTable.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Homebrew.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Horizon.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
IdDictionary.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryAllocator.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryRegions.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryType.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Process.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
ServiceCtx.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
SystemLanguage.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
SystemStateMgr.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |