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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
31 lines
852 B
C#
31 lines
852 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeSimdRegElem : OpCodeSimdReg
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{
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public int Index { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeSimdRegElem(inst, address, opCode);
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public OpCodeSimdRegElem(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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switch (Size)
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{
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case 1:
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Index = (opCode >> 20) & 3 |
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(opCode >> 9) & 4;
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Rm &= 0xf;
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break;
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case 2:
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Index = (opCode >> 21) & 1 |
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(opCode >> 10) & 2;
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break;
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default: Instruction = InstDescriptor.Undefined; break;
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}
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}
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}
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} |