Ryujinx/ARMeilleure/IntermediateRepresentation/PhiOperation.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

37 lines
1,012 B
C#

using ARMeilleure.Translation;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.IntermediateRepresentation
{
readonly struct PhiOperation
{
private readonly Operation _operation;
public PhiOperation(Operation operation)
{
_operation = operation;
}
public int SourcesCount => _operation.SourcesCount / 2;
public BasicBlock GetBlock(ControlFlowGraph cfg, int index)
{
return cfg.PostOrderBlocks[cfg.PostOrderMap[_operation.GetSource(index * 2).AsInt32()]];
}
public void SetBlock(int index, BasicBlock block)
{
_operation.SetSource(index * 2, Const(block.Index));
}
public Operand GetSource(int index)
{
return _operation.GetSource(index * 2 + 1);
}
public void SetSource(int index, Operand operand)
{
_operation.SetSource(index * 2 + 1, operand);
}
}
}