Ryujinx/src
gdkchan 4744bde0e5
Reduce the amount of descriptor pool allocations on Vulkan (#5673)
* Reduce the amount of descriptor pool allocations on Vulkan

* Formatting

* Slice can be simplified

* Make GetDescriptorPoolSizes static

* Adjust CanFit calculation so that TryAllocateDescriptorSets never fails

* Remove unused field
2023-09-26 02:00:02 +02:00
..
ARMeilleure "static readonly" constants should be "const" instead (#5560) 2023-08-13 19:07:57 -03:00
Ryujinx Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00
Ryujinx.Audio Fix invalid audio renderer buffer size when end offset < start offset (#5588) 2023-08-20 08:56:30 +02:00
Ryujinx.Audio.Backends.OpenAL Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SDL2 Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SoundIo Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ava Ava UI: Refactor async usage (#5516) 2023-09-26 00:04:58 +02:00
Ryujinx.Common Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00
Ryujinx.Cpu Add VTimer as alternative interrupt method on Apple Hypervisor (#5663) 2023-09-26 01:18:32 +02:00
Ryujinx.Graphics.Device Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.GAL GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
Ryujinx.Graphics.Gpu GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
Ryujinx.Graphics.Host1x Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.Vp9 [Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371) 2023-06-28 09:26:39 +02:00
Ryujinx.Graphics.OpenGL Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability (#5683) 2023-09-16 18:49:13 +02:00
Ryujinx.Graphics.Texture Fix layer size for 3D textures with NPOT depth (#5640) 2023-09-04 20:14:08 -03:00
Ryujinx.Graphics.Vic Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Video Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Vulkan Reduce the amount of descriptor pool allocations on Vulkan (#5673) 2023-09-26 02:00:02 +02:00
Ryujinx.Headless.SDL2 Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00
Ryujinx.HLE Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00
Ryujinx.Horizon Horizon: Migrate wlan and stubs latest services (#5708) 2023-09-20 22:55:27 +02:00
Ryujinx.Horizon.Common Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Generators Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Kernel.Generators Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Input [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
Ryujinx.Input.SDL2 [Ryujinx.Input.SDL2] Address dotnet-format issues (#5385) 2023-06-26 01:55:25 +00:00
Ryujinx.Memory [Ryujinx.Memory] Address dotnet-format issues (#5386) 2023-06-28 18:34:00 +02:00
Ryujinx.SDL2.Common Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) 2023-07-06 18:08:14 +02:00
Ryujinx.ShaderTools Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Ryujinx.Tests [Hotfix] hid: Prevent out of bounds array access (#5547) 2023-08-10 00:29:15 -03:00
Ryujinx.Tests.Memory Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Tests.Unicorn Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Ui.Common Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) 2023-09-25 23:50:43 +02:00
Ryujinx.Ui.LocaleGenerator Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) 2023-07-01 06:29:37 +00:00
Spv.Generator Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2023-08-16 23:16:25 +02:00