Ryujinx/Ryujinx.HLE/HOS/Services/Vi/IManagerDisplayService.cs
Ac_K 560ccbeb2d Refactoring commands handling (#728)
* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
2019-07-11 22:13:43 -03:00

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1.6 KiB
C#

using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class IManagerDisplayService : IpcService
{
private static IApplicationDisplayService _applicationDisplayService;
public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
{
_applicationDisplayService = applicationDisplayService;
}
[Command(2010)]
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
public static long CreateManagedLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
context.ResponseData.Write(0L); //LayerId
return 0;
}
[Command(2011)]
// DestroyManagedLayer(u64)
public long DestroyManagedLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return 0;
}
[Command(2012)] // 7.0.0+
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
public static long CreateStrayLayer(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return _applicationDisplayService.CreateStrayLayer(context);
}
[Command(6000)]
// AddToLayerStack(u32, u64)
public static long AddToLayerStack(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return 0;
}
[Command(6002)]
// SetLayerVisibility(b8, u64)
public static long SetLayerVisibility(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return 0;
}
}
}