Ryujinx/Ryujinx.HLE/HOS/Services/Time/ISteadyClock.cs
Ac_K 4ad3936afd Refactoring result codes (#731)
* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
2019-07-14 16:04:38 -03:00

46 lines
No EOL
1.2 KiB
C#

using System;
namespace Ryujinx.HLE.HOS.Services.Time
{
class ISteadyClock : IpcService
{
private ulong _testOffset;
public ISteadyClock()
{
_testOffset = 0;
}
[Command(0)]
// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
public ResultCode GetCurrentTimePoint(ServiceCtx context)
{
context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
for (int i = 0; i < 0x10; i++)
{
context.ResponseData.Write((byte)0);
}
return ResultCode.Success;
}
[Command(1)]
// GetTestOffset() -> nn::TimeSpanType
public ResultCode GetTestOffset(ServiceCtx context)
{
context.ResponseData.Write(_testOffset);
return ResultCode.Success;
}
[Command(2)]
// SetTestOffset(nn::TimeSpanType)
public ResultCode SetTestOffset(ServiceCtx context)
{
_testOffset = context.RequestData.ReadUInt64();
return ResultCode.Success;
}
}
}