2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
29 lines
948 B
C#
29 lines
948 B
C#
namespace ARMeilleure.Decoders
|
|
{
|
|
class OpCode32SimdLong : OpCode32SimdBase
|
|
{
|
|
public bool U { get; }
|
|
|
|
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdLong(inst, address, opCode);
|
|
|
|
public OpCode32SimdLong(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
|
{
|
|
int imm3h = (opCode >> 19) & 0x7;
|
|
|
|
// The value must be a power of 2, otherwise it is the encoding of another instruction.
|
|
switch (imm3h)
|
|
{
|
|
case 1: Size = 0; break;
|
|
case 2: Size = 1; break;
|
|
case 4: Size = 2; break;
|
|
}
|
|
|
|
U = ((opCode >> 24) & 0x1) != 0;
|
|
|
|
RegisterSize = RegisterSize.Simd64;
|
|
|
|
Vd = ((opCode >> 18) & 0x10) | ((opCode >> 12) & 0xf);
|
|
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
|
|
}
|
|
}
|
|
}
|