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https://github.com/Ryujinx/Ryujinx.git
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c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis.
31 lines
No EOL
1 KiB
C#
31 lines
No EOL
1 KiB
C#
using System;
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using System.Net.NetworkInformation;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 9)]
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struct DnsSetting
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{
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[MarshalAs(UnmanagedType.U1)]
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public bool IsDynamicDnsEnabled;
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public IpV4Address PrimaryDns;
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public IpV4Address SecondaryDns;
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public DnsSetting(IPInterfaceProperties interfaceProperties)
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{
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IsDynamicDnsEnabled = OperatingSystem.IsWindows() && interfaceProperties.IsDynamicDnsEnabled;
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if (interfaceProperties.DnsAddresses.Count == 0)
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{
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PrimaryDns = new IpV4Address();
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SecondaryDns = new IpV4Address();
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}
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else
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{
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PrimaryDns = new IpV4Address(interfaceProperties.DnsAddresses[0]);
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SecondaryDns = new IpV4Address(interfaceProperties.DnsAddresses[interfaceProperties.DnsAddresses.Count > 1 ? 1 : 0]);
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}
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}
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}
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} |