2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
38 lines
No EOL
983 B
C#
38 lines
No EOL
983 B
C#
namespace ARMeilleure.Decoders
|
|
{
|
|
class OpCodeMov : OpCode
|
|
{
|
|
public int Rd { get; }
|
|
|
|
public long Immediate { get; }
|
|
|
|
public int Bit { get; }
|
|
|
|
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeMov(inst, address, opCode);
|
|
|
|
public OpCodeMov(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
|
{
|
|
int p1 = (opCode >> 22) & 1;
|
|
int sf = (opCode >> 31) & 1;
|
|
|
|
if (sf == 0 && p1 != 0)
|
|
{
|
|
Instruction = InstDescriptor.Undefined;
|
|
|
|
return;
|
|
}
|
|
|
|
Rd = (opCode >> 0) & 0x1f;
|
|
Immediate = (opCode >> 5) & 0xffff;
|
|
Bit = (opCode >> 21) & 0x3;
|
|
|
|
Bit <<= 4;
|
|
|
|
Immediate <<= Bit;
|
|
|
|
RegisterSize = (opCode >> 31) != 0
|
|
? RegisterSize.Int64
|
|
: RegisterSize.Int32;
|
|
}
|
|
}
|
|
} |