Ryujinx/Ryujinx.Graphics/Gal/GalTexture.cs
gdkchan 231fae1a4c
Texture/Vertex/Index data cache (#132)
* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
2018-06-08 21:15:56 -03:00

33 lines
892 B
C#

namespace Ryujinx.Graphics.Gal
{
public struct GalTexture
{
public int Width;
public int Height;
public GalTextureFormat Format;
public GalTextureSource XSource;
public GalTextureSource YSource;
public GalTextureSource ZSource;
public GalTextureSource WSource;
public GalTexture(
int Width,
int Height,
GalTextureFormat Format,
GalTextureSource XSource,
GalTextureSource YSource,
GalTextureSource ZSource,
GalTextureSource WSource)
{
this.Width = Width;
this.Height = Height;
this.Format = Format;
this.XSource = XSource;
this.YSource = YSource;
this.ZSource = ZSource;
this.WSource = WSource;
}
}
}