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* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
33 lines
No EOL
979 B
C#
33 lines
No EOL
979 B
C#
using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ui.App.Common;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Ava.Ui.Models.Generic
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{
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internal class LastPlayedSortComparer : IComparer<ApplicationData>
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{
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public LastPlayedSortComparer() { }
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public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
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public bool IsAscending { get; }
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public int Compare(ApplicationData x, ApplicationData y)
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{
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string aValue = x.LastPlayed;
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string bValue = y.LastPlayed;
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if (aValue == LocaleManager.Instance["Never"])
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{
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aValue = DateTime.UnixEpoch.ToString();
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}
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if (bValue == LocaleManager.Instance["Never"])
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{
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bValue = DateTime.UnixEpoch.ToString();
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}
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return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
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}
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}
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} |