Ryujinx/Ryujinx.HLE/HOS/Services/Nfp/IUser.cs
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00

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3.3 KiB
C#

using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.Input;
using Ryujinx.HLE.Logging;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Nfp
{
class IUser : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private const HidControllerId NpadId = HidControllerId.CONTROLLER_PLAYER_1;
private State State = State.NonInitialized;
private DeviceState DeviceState = DeviceState.Initialized;
private KEvent ActivateEvent;
private KEvent DeactivateEvent;
private KEvent AvailabilityChangeEvent;
public IUser()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, Initialize },
{ 17, AttachActivateEvent },
{ 18, AttachDeactivateEvent },
{ 19, GetState },
{ 20, GetDeviceState },
{ 21, GetNpadId },
{ 23, AttachAvailabilityChangeEvent }
};
ActivateEvent = new KEvent();
DeactivateEvent = new KEvent();
AvailabilityChangeEvent = new KEvent();
}
public long Initialize(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
State = State.Initialized;
return 0;
}
public long AttachActivateEvent(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
int Handle = Context.Process.HandleTable.OpenHandle(ActivateEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);;
return 0;
}
public long AttachDeactivateEvent(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
int Handle = Context.Process.HandleTable.OpenHandle(DeactivateEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
return 0;
}
public long GetState(ServiceCtx Context)
{
Context.ResponseData.Write((int)State);
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
return 0;
}
public long GetDeviceState(ServiceCtx Context)
{
Context.ResponseData.Write((int)DeviceState);
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
return 0;
}
public long GetNpadId(ServiceCtx Context)
{
Context.ResponseData.Write((int)NpadId);
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
return 0;
}
public long AttachAvailabilityChangeEvent(ServiceCtx Context)
{
Context.Device.Log.PrintStub(LogClass.ServiceNfp, "Stubbed.");
int Handle = Context.Process.HandleTable.OpenHandle(AvailabilityChangeEvent);
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
return 0;
}
}
}