mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-18 22:58:43 +02:00
* Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake
14 lines
192 B
C#
14 lines
192 B
C#
namespace Ryujinx.Graphics.Shader.StructuredIr
|
|
{
|
|
enum VariableType
|
|
{
|
|
None,
|
|
Bool,
|
|
Scalar,
|
|
Int,
|
|
F32,
|
|
F64,
|
|
S32,
|
|
U32
|
|
}
|
|
} |