51b3953cfc
* headless: Fix typos in command line options * Remove nullable from command line options Add EnableMacroHLE option Add HideCursorOnIdle option * headless: Adjust enable-ptc help text * headless: Use switch statement instead of if-else chain * headless: Improve formatting for long constructors * headless: Remove discards from SDL_ShowCursor() * headless: Add window icon * Fix hiding cursor on idle At least on Wayland, SDL2 doesn't produce any mouse motion events. * Add new command line args: BaseDataDir and UserProfile * headless: Read icon from embedded resource * headless: Skip SetWindowIcon() on Windows if dll isn't present * headless: Fix division by zero * headless: Fix command line options not working correctly * headless: Fix crash when viewing command line options * headless: Load window icon bmp from memory * Add comment to the workaround for SDL_LoadBMP_RW * headless: Enable logging to file by default * headless: Add 3 options for --hide-cursor Replaces --disable-hide-cursor-on-idle
104 lines
No EOL
3.2 KiB
C#
104 lines
No EOL
3.2 KiB
C#
using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Input.HLE;
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using Ryujinx.SDL2.Common;
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using System;
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using System.Runtime.InteropServices;
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using static SDL2.SDL;
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namespace Ryujinx.Headless.SDL2.Vulkan
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{
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class VulkanWindow : WindowBase
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{
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private GraphicsDebugLevel _glLogLevel;
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public VulkanWindow(
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InputManager inputManager,
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GraphicsDebugLevel glLogLevel,
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AspectRatio aspectRatio,
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bool enableMouse,
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HideCursor hideCursor)
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: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursor)
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{
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_glLogLevel = glLogLevel;
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}
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public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
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protected override void InitializeWindowRenderer() { }
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protected override void InitializeRenderer()
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{
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Renderer?.Window.SetSize(DefaultWidth, DefaultHeight);
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MouseDriver.SetClientSize(DefaultWidth, DefaultHeight);
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}
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private void BasicInvoke(Action action)
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{
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action();
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}
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public unsafe IntPtr CreateWindowSurface(IntPtr instance)
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{
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ulong surfaceHandle = 0;
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Action createSurface = () =>
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{
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if (SDL_Vulkan_CreateSurface(WindowHandle, instance, out surfaceHandle) == SDL_bool.SDL_FALSE)
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{
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string errorMessage = $"SDL_Vulkan_CreateSurface failed with error \"{SDL_GetError()}\"";
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Logger.Error?.Print(LogClass.Application, errorMessage);
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throw new Exception(errorMessage);
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}
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};
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if (SDL2Driver.MainThreadDispatcher != null)
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{
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SDL2Driver.MainThreadDispatcher(createSurface);
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}
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else
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{
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createSurface();
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}
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return (IntPtr)surfaceHandle;
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}
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public unsafe string[] GetRequiredInstanceExtensions()
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{
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if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
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{
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IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
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string[] extensions = new string[(int)extensionsCount];
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fixed (IntPtr* rawExtensionsPtr = rawExtensions)
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{
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if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
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{
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for (int i = 0; i < extensions.Length; i++)
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{
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extensions[i] = Marshal.PtrToStringUTF8(rawExtensions[i]);
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}
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return extensions;
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}
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}
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}
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string errorMessage = $"SDL_Vulkan_GetInstanceExtensions failed with error \"{SDL_GetError()}\"";
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Logger.Error?.Print(LogClass.Application, errorMessage);
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throw new Exception(errorMessage);
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}
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protected override void FinalizeWindowRenderer()
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{
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Device.DisposeGpu();
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}
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protected override void SwapBuffers() { }
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}
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} |