Ryujinx/Ryujinx.Graphics.Gpu
mageven 69f8722e79
Fix inconsistencies in progress reporting (#2129)
Signal and setup events correctly
Eliminate possible races
Use a single event
Mark volatiles and reduce scope of waithandles
Common handler
100ms -> 50ms
2021-03-22 19:40:07 +01:00
..
Engine Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
Image Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
Memory Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00
Shader Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
State Implement clear buffer (fast path) (#1902) 2021-01-13 08:50:54 +11:00
Synchronization Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ClassId.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
Constants.cs Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
GpuContext.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
GraphicsConfig.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
ShadowRamControl.cs Implement MME shadow RAM (#987) 2020-03-13 12:30:26 +11:00
Window.cs Support for resources on non-contiguous GPU memory regions (#1905) 2021-01-17 19:44:34 +01:00