Ryujinx/ARMeilleure/Decoders/OpCode32BImm.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

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C#

namespace ARMeilleure.Decoders
{
class OpCode32BImm : OpCode32, IOpCode32BImm
{
public long Immediate { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32BImm(inst, address, opCode);
public OpCode32BImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
uint pc = GetPc();
// When the condition is never, the instruction is BLX to Thumb mode.
if (Cond != Condition.Nv)
{
pc &= ~3u;
}
Immediate = pc + DecoderHelper.DecodeImm24_2(opCode);
if (Cond == Condition.Nv)
{
long H = (opCode >> 23) & 2;
Immediate |= H;
}
}
}
}