Ryujinx/Ryujinx.HLE/HOS/Kernel/ThreadSchedState.cs
gdkchan b8133c1997
Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler

* Add a single core-like scheduling mode, enabled by default

* Clear exclusive monitor on context switch

* Add SetThreadActivity, misc fixes

* Implement WaitForAddress and SignalToAddress svcs, misc fixes

* Misc fixes (on SetActivity and Arbiter), other tweaks

* Rebased

* Add missing null check

* Rename multicore key on config, fix UpdatePriorityInheritance

* Make scheduling data MLQs private

* nit: Ordering
2018-09-18 20:36:43 -03:00

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C#

namespace Ryujinx.HLE.HOS.Kernel
{
enum ThreadSchedState : byte
{
LowNibbleMask = 0xf,
HighNibbleMask = 0xf0,
ExceptionalMask = 0x70,
ForcePauseFlag = 0x20,
None = 0,
Paused = 1,
Running = 2,
TerminationPending = 3
}
}