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* unicorn: Add modified ver of unicorns const gen * unicorn: Use upstream consts These consts were generated from the dev branch of unicorn * unicorn: Split common consts into multiple enums * unicorn: Remove arch prefix from consts * unicorn: Add new windows dll Windows 10 - MSVC x64 shared build * unicorn: Use absolute path for const generation * unicorn: Remove fspcr patch * unicorn: Fix using the wrong file extension For some reason _NativeLibraryExtension evaluates to ".so" even on Windows. * unicorn: Add linux shared object again * unicron: Add DllImportResolver * unicorn: Try to import unicorn using an absolute path * unicorn: Add clean target * unicorn: Replace IsUnicornAvailable() methods * unicorn: Skip tests instead of silently passing them if unicorn is missing * unicorn: Write error message to stderr * unicorn: Make Interface static * unicron: Include prefixed unicorn libs (libunicorn.so) Co-authored-by: merry <git@mary.rs> * unicorn: Add lib prefix to shared object for linux Co-authored-by: merry <git@mary.rs>
31 lines
701 B
C#
31 lines
701 B
C#
// Constants for Unicorn Engine. AUTO-GENERATED FILE, DO NOT EDIT
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// ReSharper disable InconsistentNaming
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namespace Ryujinx.Tests.Unicorn.Native.Const
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{
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public enum Error
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{
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OK = 0,
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NOMEM = 1,
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ARCH = 2,
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HANDLE = 3,
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MODE = 4,
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VERSION = 5,
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READ_UNMAPPED = 6,
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WRITE_UNMAPPED = 7,
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FETCH_UNMAPPED = 8,
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HOOK = 9,
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INSN_INVALID = 10,
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MAP = 11,
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WRITE_PROT = 12,
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READ_PROT = 13,
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FETCH_PROT = 14,
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ARG = 15,
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READ_UNALIGNED = 16,
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WRITE_UNALIGNED = 17,
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FETCH_UNALIGNED = 18,
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HOOK_EXIST = 19,
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RESOURCE = 20,
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EXCEPTION = 21,
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}
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}
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