Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
..
Engine GPU resource disposal 2020-01-09 02:13:00 +01:00
Image GPU resource disposal 2020-01-09 02:13:00 +01:00
Memory GPU resource disposal 2020-01-09 02:13:00 +01:00
Shader GPU resource disposal 2020-01-09 02:13:00 +01:00
State Add XML documentation to Ryujinx.Graphics.Gpu.State 2020-01-09 02:13:00 +01:00
ClassId.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Constants.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
DmaPusher.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
GpuContext.cs GPU resource disposal 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
MacroInterpreter.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
NvGpuFifo.cs GPU resource disposal 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work 2020-01-09 02:13:00 +01:00
Window.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00