Ryujinx/src/Ryujinx.Graphics.Vulkan/Constants.cs
2023-04-27 23:51:14 +02:00

21 lines
948 B
C#

namespace Ryujinx.Graphics.Vulkan
{
static class Constants
{
public const int MaxVertexAttributes = 32;
public const int MaxVertexBuffers = 32;
public const int MaxTransformFeedbackBuffers = 4;
public const int MaxRenderTargets = 8;
public const int MaxViewports = 16;
public const int MaxShaderStages = 5;
public const int MaxUniformBuffersPerStage = 18;
public const int MaxStorageBuffersPerStage = 16;
public const int MaxTexturesPerStage = 64;
public const int MaxImagesPerStage = 16;
public const int MaxUniformBufferBindings = MaxUniformBuffersPerStage * MaxShaderStages;
public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;
public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages;
}
}