Ryujinx/src/Ryujinx.Graphics.Vulkan/HashTableSlim.cs
TSRBerry 801b71a128
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address dotnet format CA1816 warnings

* Fix new dotnet-format issues after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Remove redundant code

* Rename generics

* Address review feedback

* Remove SetOrigin
2023-07-01 12:31:42 +02:00

113 lines
2.9 KiB
C#

using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Vulkan
{
interface IRefEquatable<T>
{
bool Equals(ref T other);
}
class HashTableSlim<TKey, TValue> where TKey : IRefEquatable<TKey>
{
private const int TotalBuckets = 16; // Must be power of 2
private const int TotalBucketsMask = TotalBuckets - 1;
private struct Entry
{
public int Hash;
public TKey Key;
public TValue Value;
}
private readonly Entry[][] _hashTable = new Entry[TotalBuckets][];
public IEnumerable<TKey> Keys
{
get
{
foreach (Entry[] bucket in _hashTable)
{
if (bucket != null)
{
foreach (Entry entry in bucket)
{
yield return entry.Key;
}
}
}
}
}
public IEnumerable<TValue> Values
{
get
{
foreach (Entry[] bucket in _hashTable)
{
if (bucket != null)
{
foreach (Entry entry in bucket)
{
yield return entry.Value;
}
}
}
}
}
public void Add(ref TKey key, TValue value)
{
var entry = new Entry
{
Hash = key.GetHashCode(),
Key = key,
Value = value,
};
int hashCode = key.GetHashCode();
int bucketIndex = hashCode & TotalBucketsMask;
var bucket = _hashTable[bucketIndex];
if (bucket != null)
{
int index = bucket.Length;
Array.Resize(ref _hashTable[bucketIndex], index + 1);
_hashTable[bucketIndex][index] = entry;
}
else
{
_hashTable[bucketIndex] = new[]
{
entry,
};
}
}
public bool TryGetValue(ref TKey key, out TValue value)
{
int hashCode = key.GetHashCode();
var bucket = _hashTable[hashCode & TotalBucketsMask];
if (bucket != null)
{
for (int i = 0; i < bucket.Length; i++)
{
ref var entry = ref bucket[i];
if (entry.Hash == hashCode && entry.Key.Equals(ref key))
{
value = entry.Value;
return true;
}
}
}
value = default;
return false;
}
}
}