46a11460d4
* Rewrite the C++ Demangler This new Demangler provides support to almost every possible mangled symbols and should behaves like GNU c++filt. It works on 98.9% of the sdk's symbols and 99.5% of Puyo Puyo Tetris's symbols. * Fix code style * Fix noexcept enclosed expression parsing issues * fix code style issues
77 lines
No EOL
1.7 KiB
C#
77 lines
No EOL
1.7 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class EncodedFunction : BaseNode
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{
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private BaseNode Name;
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private BaseNode Params;
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private BaseNode CV;
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private BaseNode Ref;
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private BaseNode Attrs;
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private BaseNode Ret;
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public EncodedFunction(BaseNode Name, BaseNode Params, BaseNode CV, BaseNode Ref, BaseNode Attrs, BaseNode Ret) : base(NodeType.NameType)
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{
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this.Name = Name;
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this.Params = Params;
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this.CV = CV;
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this.Ref = Ref;
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this.Attrs = Attrs;
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this.Ret = Ret;
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}
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public override void PrintLeft(TextWriter Writer)
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{
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if (Ret != null)
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{
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Ret.PrintLeft(Writer);
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if (!Ret.HasRightPart())
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{
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Writer.Write(" ");
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}
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}
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Name.Print(Writer);
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}
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public override bool HasRightPart()
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{
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return true;
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}
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public override void PrintRight(TextWriter Writer)
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{
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Writer.Write("(");
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if (Params != null)
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{
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Params.Print(Writer);
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}
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Writer.Write(")");
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if (Ret != null)
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{
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Ret.PrintRight(Writer);
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}
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if (CV != null)
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{
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CV.Print(Writer);
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}
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if (Ref != null)
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{
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Ref.Print(Writer);
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}
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if (Attrs != null)
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{
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Attrs.Print(Writer);
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}
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}
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}
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} |