.. |
Diagnostics
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Exceptions
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Handles
|
Relax GetThreadContext3 by allowing it to get the context of a running thread
|
2018-06-26 01:26:21 -03:00 |
Ipc
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Kernel
|
Relax GetThreadContext3 by allowing it to get the context of a running thread
|
2018-06-26 01:26:21 -03:00 |
Services
|
Merge branch 'master' of https://github.com/Ryujinx/Ryujinx into minecraft-bedrock
|
2018-07-13 21:38:51 -04:00 |
Utilities
|
Implement NPDM files parser (#169)
|
2018-06-17 23:28:11 -03:00 |
AppletStateMgr.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
ErrorCode.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
ErrorModule.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
GlobalStateTable.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Homebrew.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Horizon.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
IdDictionary.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryAllocator.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryRegions.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
MemoryType.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
Process.cs
|
Implement SvcGetThreadContext3
|
2018-06-26 01:10:15 -03:00 |
ServiceCtx.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
SystemLanguage.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |
SystemStateMgr.cs
|
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
|
2018-06-10 21:46:42 -03:00 |