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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
16 lines
484 B
C#
16 lines
484 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeMemEx : OpCodeMem
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{
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public int Rt2 { get; }
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public int Rs { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeMemEx(inst, address, opCode);
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public OpCodeMemEx(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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Rt2 = (opCode >> 10) & 0x1f;
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Rs = (opCode >> 16) & 0x1f;
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}
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}
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} |