Ryujinx/Ryujinx.Graphics.Gpu/Memory
2023-02-10 11:47:59 -03:00
..
Buffer.cs Implement support for page sizes > 4KB (#4252) 2023-01-17 05:13:24 +01:00
BufferBounds.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferCache.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
BufferManager.cs Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
BufferMigration.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
BufferModifiedRangeList.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
BufferTextureBinding.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CounterCache.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
GpuRegionHandle.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
IndexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
MemoryManager.cs Allow partially mapped textures with unmapped start (#4394) 2023-02-10 11:47:59 -03:00
MultiRangeWritableBlock.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
PhysicalMemory.cs Implement support for page sizes > 4KB (#4252) 2023-01-17 05:13:24 +01:00
PteKind.cs De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) 2022-03-20 13:55:07 -03:00
UnmapEventArgs.cs Initial conditional rendering support (#1012) 2020-04-22 16:00:11 +10:00
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00