Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
..
Engine Some code cleanup 2020-01-09 02:13:00 +01:00
Image Some code cleanup 2020-01-09 02:13:00 +01:00
Memory Some code cleanup 2020-01-09 02:13:00 +01:00
Shader Some code cleanup 2020-01-09 02:13:00 +01:00
State Some code cleanup 2020-01-09 02:13:00 +01:00
ClassId.cs Initial work 2020-01-09 02:13:00 +01:00
Constants.cs Initial work 2020-01-09 02:13:00 +01:00
DmaPusher.cs Initial work 2020-01-09 02:13:00 +01:00
GpuContext.cs Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs Initial work 2020-01-09 02:13:00 +01:00
MacroInterpreter.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
MethodParams.cs Initial work 2020-01-09 02:13:00 +01:00
NvGpuFifo.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work 2020-01-09 02:13:00 +01:00
Window.cs Some code cleanup 2020-01-09 02:13:00 +01:00