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This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
28 lines
764 B
C#
28 lines
764 B
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Parameter
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{
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/// <summary>
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/// Output information for an effect version 2. (added with REV9)
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct EffectOutStatusVersion2 : IEffectOutStatus
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{
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/// <summary>
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/// Current effect state.
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/// </summary>
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public EffectState State;
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/// <summary>
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/// Unused/Reserved.
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/// </summary>
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private unsafe fixed byte _reserved[15];
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/// <summary>
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/// Current result state.
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/// </summary>
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public EffectResultState ResultState;
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EffectState IEffectOutStatus.State { get => State; set => State = value; }
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}
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} |