Ryujinx/Ryujinx.Graphics.Shader/ShaderCapabilities.cs

24 lines
903 B
C#

namespace Ryujinx.Graphics.Shader
{
public struct ShaderCapabilities
{
// Initialize with default values for Maxwell.
private static readonly ShaderCapabilities _default = new ShaderCapabilities(32768, 49152, 16);
public static ShaderCapabilities Default => _default;
public int MaximumViewportDimensions { get; }
public int MaximumComputeSharedMemorySize { get; }
public int StorageBufferOffsetAlignment { get; }
public ShaderCapabilities(
int maximumViewportDimensions,
int maximumComputeSharedMemorySize,
int storageBufferOffsetAlignment)
{
MaximumViewportDimensions = maximumViewportDimensions;
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
}
}
}