Ryujinx/Ryujinx.Audio.Backends.SDL2
gdkchan a27986c311
Make audio disposal thread safe on all 3 backends (#2527)
* Make audio disposal thread safe on all 3 backends

* Make OpenAL more consistent with the other backends

* Remove Window.Cursor = null, and change dummy TValue to byte
2021-08-04 15:28:33 -03:00
..
Ryujinx.Audio.Backends.SDL2.csproj audio: Implement a SDL2 backend (#2258) 2021-05-05 23:37:09 +02:00
SDL2AudioBuffer.cs audio: Implement a SDL2 backend (#2258) 2021-05-05 23:37:09 +02:00
SDL2HardwareDeviceDriver.cs Make audio disposal thread safe on all 3 backends (#2527) 2021-08-04 15:28:33 -03:00
SDL2HardwareDeviceSession.cs Make audio disposal thread safe on all 3 backends (#2527) 2021-08-04 15:28:33 -03:00