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GlslDecl.cs
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Minor shader fixes
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2018-06-12 09:26:49 -03:00 |
GlslDecompiler.cs
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Fix 3 graphics related issues (#180)
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2018-06-23 02:00:44 -03:00 |
GlslProgram.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderDecode.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderDecodeAlu.cs
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Fix 3 graphics related issues (#180)
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2018-06-23 02:00:44 -03:00 |
ShaderDecodeFlow.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderDecodeHelper.cs
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Minor shader fixes
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2018-06-12 09:26:49 -03:00 |
ShaderDecodeMem.cs
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Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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2018-06-02 11:44:52 -03:00 |
ShaderDecodeMove.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderDecoder.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderIrAsg.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrBlock.cs
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Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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2018-05-29 20:37:10 -03:00 |
ShaderIrCmnt.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderIrCond.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderIrInst.cs
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Fix 3 graphics related issues (#180)
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2018-06-23 02:00:44 -03:00 |
ShaderIrMeta.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderIrMetaTex.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderIrMetaTexq.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderIrNode.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrOp.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderIrOperAbuf.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrOperCbuf.cs
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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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2018-05-17 15:25:42 -03:00 |
ShaderIrOperGpr.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrOperImm.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrOperImmf.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderIrOperPred.cs
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Merge shader branch, adding support for GLSL decompilation, a macro
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2018-04-08 16:41:38 -03:00 |
ShaderOpCodeTable.cs
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Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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2018-06-02 00:50:56 -03:00 |
ShaderOper.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
ShaderTexqInfo.cs
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |