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* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
41 lines
996 B
C#
41 lines
996 B
C#
using Ryujinx.Common.Utilities;
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using System.IO;
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namespace Ryujinx.Common.Logging
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{
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public class JsonLogTarget : ILogTarget
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{
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private Stream _stream;
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private bool _leaveOpen;
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private string _name;
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string ILogTarget.Name { get => _name; }
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public JsonLogTarget(Stream stream, string name)
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{
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_stream = stream;
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_name = name;
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}
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public JsonLogTarget(Stream stream, bool leaveOpen)
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{
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_stream = stream;
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_leaveOpen = leaveOpen;
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}
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public void Log(object sender, LogEventArgs e)
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{
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var logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
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JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
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}
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public void Dispose()
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{
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if (!_leaveOpen)
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{
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_stream.Dispose();
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}
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}
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}
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}
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