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InstEmit.cs
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I ( #2972 )
2022-01-10 12:08:00 -03:00
InstEmitAluHelper.cs
Add missing U8/S8 types from shader I2I instruction ( #2740 )
2021-10-17 17:48:36 -03:00
InstEmitAttribute.cs
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins ( #2817 )
2021-11-08 13:18:46 -03:00
InstEmitBarrier.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitBitfield.cs
Fix FLO.SH shader instruction with a input of 0 ( #2876 )
2021-12-05 13:25:05 +01:00
InstEmitConversion.cs
Implement remaining shader double-precision instructions ( #2845 )
2021-12-08 17:54:12 -03:00
InstEmitFloatArithmetic.cs
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I ( #2972 )
2022-01-10 12:08:00 -03:00
InstEmitFloatComparison.cs
Implement remaining shader double-precision instructions ( #2845 )
2021-12-08 17:54:12 -03:00
InstEmitFloatMinMax.cs
Implement remaining shader double-precision instructions ( #2845 )
2021-12-08 17:54:12 -03:00
InstEmitFlowControl.cs
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I ( #2972 )
2022-01-10 12:08:00 -03:00
InstEmitHelper.cs
Implement remaining shader double-precision instructions ( #2845 )
2021-12-08 17:54:12 -03:00
InstEmitIntegerArithmetic.cs
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I ( #2972 )
2022-01-10 12:08:00 -03:00
InstEmitIntegerComparison.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitIntegerLogical.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitIntegerMinMax.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitMemory.cs
Fix shader 8-bit and 16-bit STS/STG ( #2741 )
2021-10-18 20:24:15 -03:00
InstEmitMove.cs
Fix InvocationInfo on geometry shader and bindless default integer const ( #2822 )
2021-11-08 11:39:30 -03:00
InstEmitMultifunction.cs
Implement remaining shader double-precision instructions ( #2845 )
2021-12-08 17:54:12 -03:00
InstEmitNop.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitPredicate.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitShift.cs
Implement SHF (funnel shift) shader instruction ( #2702 )
2021-10-17 17:02:20 -03:00
InstEmitSurface.cs
Fix SUATOM and other texture shader instructions with RZ dest ( #2885 )
2021-12-08 18:36:09 -03:00
InstEmitter.cs
Initial work
2020-01-09 02:13:00 +01:00
InstEmitTexture.cs
Fix SUATOM and other texture shader instructions with RZ dest ( #2885 )
2021-12-08 18:36:09 -03:00
InstEmitVideoArithmetic.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
InstEmitVideoMinMax.cs
Initial tessellation shader support ( #2534 )
2021-10-18 18:38:04 -03:00
InstEmitWarp.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
Lop3Expression.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00