6b23a2c125
* Start implementing a new shader translator * Fix shift instructions and a typo * Small refactoring on StructuredProgram, move RemovePhis method to a separate class * Initial geometry shader support * Implement TLD4 * Fix -- There's no negation on FMUL32I * Add constant folding and algebraic simplification optimizations, nits * Some leftovers from constant folding * Avoid cast for constant assignments * Add a branch elimination pass, and misc small fixes * Remove redundant branches, add expression propagation and other improvements on the code * Small leftovers -- add missing break and continue, remove unused properties, other improvements * Add null check to handle empty block cases on block visitor * Add HADD2 and HMUL2 half float shader instructions * Optimize pack/unpack sequences, some fixes related to half float instructions * Add TXQ, TLD, TLDS and TLD4S shader texture instructions, and some support for bindless textures, some refactoring on codegen * Fix copy paste mistake that caused RZ to be ignored on the AST instruction * Add workaround for conditional exit, and fix half float instruction with constant buffer * Add missing 0.0 source for TLDS.LZ variants * Simplify the switch for TLDS.LZ * Texture instructions related fixes * Implement the HFMA instruction, and some misc. fixes * Enable constant folding on UnpackHalf2x16 instructions * Refactor HFMA to use OpCode* for opcode decoding rather than on the helper methods * Remove the old shader translator * Remove ShaderDeclInfo and other unused things * Add dual vertex shader support * Add ShaderConfig, used to pass shader type and maximum cbuffer size * Move and rename some instruction enums * Move texture instructions into a separate file * Move operand GetExpression and locals management to OperandManager * Optimize opcode decoding using a simple list and binary search * Add missing condition for do-while on goto elimination * Misc. fixes on texture instructions * Simplify TLDS switch * Address PR feedback, and a nit
213 lines
No EOL
6.7 KiB
C#
213 lines
No EOL
6.7 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
|
|
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
|
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
|
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Instructions
|
|
{
|
|
static partial class InstEmit
|
|
{
|
|
public static void F2F(EmitterContext context)
|
|
{
|
|
OpCodeFArith op = (OpCodeFArith)context.CurrOp;
|
|
|
|
FPType srcType = (FPType)op.RawOpCode.Extract(8, 2);
|
|
FPType dstType = (FPType)op.RawOpCode.Extract(10, 2);
|
|
|
|
bool pass = op.RawOpCode.Extract(40);
|
|
bool negateB = op.RawOpCode.Extract(45);
|
|
bool absoluteB = op.RawOpCode.Extract(49);
|
|
|
|
pass &= op.RoundingMode == RoundingMode.TowardsNegativeInfinity;
|
|
|
|
Operand srcB = context.FPAbsNeg(GetSrcB(context, srcType), absoluteB, negateB);
|
|
|
|
if (!pass)
|
|
{
|
|
switch (op.RoundingMode)
|
|
{
|
|
case RoundingMode.TowardsNegativeInfinity:
|
|
srcB = context.FPFloor(srcB);
|
|
break;
|
|
|
|
case RoundingMode.TowardsPositiveInfinity:
|
|
srcB = context.FPCeiling(srcB);
|
|
break;
|
|
|
|
case RoundingMode.TowardsZero:
|
|
srcB = context.FPTruncate(srcB);
|
|
break;
|
|
}
|
|
}
|
|
|
|
srcB = context.FPSaturate(srcB, op.Saturate);
|
|
|
|
WriteFP(context, dstType, srcB);
|
|
|
|
//TODO: CC.
|
|
}
|
|
|
|
public static void F2I(EmitterContext context)
|
|
{
|
|
OpCodeFArith op = (OpCodeFArith)context.CurrOp;
|
|
|
|
IntegerType intType = (IntegerType)op.RawOpCode.Extract(8, 2);
|
|
|
|
bool isSmallInt = intType <= IntegerType.U16;
|
|
|
|
FPType floatType = (FPType)op.RawOpCode.Extract(10, 2);
|
|
|
|
bool isSignedInt = op.RawOpCode.Extract(12);
|
|
bool negateB = op.RawOpCode.Extract(45);
|
|
bool absoluteB = op.RawOpCode.Extract(49);
|
|
|
|
if (isSignedInt)
|
|
{
|
|
intType |= IntegerType.S8;
|
|
}
|
|
|
|
Operand srcB = context.FPAbsNeg(GetSrcB(context, floatType), absoluteB, negateB);
|
|
|
|
switch (op.RoundingMode)
|
|
{
|
|
case RoundingMode.TowardsNegativeInfinity:
|
|
srcB = context.FPFloor(srcB);
|
|
break;
|
|
|
|
case RoundingMode.TowardsPositiveInfinity:
|
|
srcB = context.FPCeiling(srcB);
|
|
break;
|
|
|
|
case RoundingMode.TowardsZero:
|
|
srcB = context.FPTruncate(srcB);
|
|
break;
|
|
}
|
|
|
|
srcB = context.FPConvertToS32(srcB);
|
|
|
|
//TODO: S/U64, conversion overflow handling.
|
|
if (intType != IntegerType.S32)
|
|
{
|
|
int min = GetIntMin(intType);
|
|
int max = GetIntMax(intType);
|
|
|
|
srcB = isSignedInt
|
|
? context.IClampS32(srcB, Const(min), Const(max))
|
|
: context.IClampU32(srcB, Const(min), Const(max));
|
|
}
|
|
|
|
Operand dest = GetDest(context);
|
|
|
|
context.Copy(dest, srcB);
|
|
|
|
//TODO: CC.
|
|
}
|
|
|
|
public static void I2F(EmitterContext context)
|
|
{
|
|
OpCodeAlu op = (OpCodeAlu)context.CurrOp;
|
|
|
|
FPType dstType = (FPType)op.RawOpCode.Extract(8, 2);
|
|
|
|
IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
|
|
|
|
bool isSmallInt = srcType <= IntegerType.U16;
|
|
|
|
bool isSignedInt = op.RawOpCode.Extract(13);
|
|
bool negateB = op.RawOpCode.Extract(45);
|
|
bool absoluteB = op.RawOpCode.Extract(49);
|
|
|
|
Operand srcB = context.IAbsNeg(GetSrcB(context), absoluteB, negateB);
|
|
|
|
if (isSmallInt)
|
|
{
|
|
int size = srcType == IntegerType.U16 ? 16 : 8;
|
|
|
|
srcB = isSignedInt
|
|
? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
|
|
: context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
|
|
}
|
|
|
|
srcB = isSignedInt
|
|
? context.IConvertS32ToFP(srcB)
|
|
: context.IConvertU32ToFP(srcB);
|
|
|
|
WriteFP(context, dstType, srcB);
|
|
|
|
//TODO: CC.
|
|
}
|
|
|
|
public static void I2I(EmitterContext context)
|
|
{
|
|
OpCodeAlu op = (OpCodeAlu)context.CurrOp;
|
|
|
|
IntegerType dstType = (IntegerType)op.RawOpCode.Extract(8, 2);
|
|
IntegerType srcType = (IntegerType)op.RawOpCode.Extract(10, 2);
|
|
|
|
if (srcType == IntegerType.U64 || dstType == IntegerType.U64)
|
|
{
|
|
//TODO: Warning. This instruction doesn't support 64-bits integers
|
|
}
|
|
|
|
bool srcIsSmallInt = srcType <= IntegerType.U16;
|
|
|
|
bool dstIsSignedInt = op.RawOpCode.Extract(12);
|
|
bool srcIsSignedInt = op.RawOpCode.Extract(13);
|
|
bool negateB = op.RawOpCode.Extract(45);
|
|
bool absoluteB = op.RawOpCode.Extract(49);
|
|
|
|
Operand srcB = GetSrcB(context);
|
|
|
|
if (srcIsSmallInt)
|
|
{
|
|
int size = srcType == IntegerType.U16 ? 16 : 8;
|
|
|
|
srcB = srcIsSignedInt
|
|
? context.BitfieldExtractS32(srcB, Const(op.ByteSelection * 8), Const(size))
|
|
: context.BitfieldExtractU32(srcB, Const(op.ByteSelection * 8), Const(size));
|
|
}
|
|
|
|
srcB = context.IAbsNeg(srcB, absoluteB, negateB);
|
|
|
|
if (op.Saturate)
|
|
{
|
|
if (dstIsSignedInt)
|
|
{
|
|
dstType |= IntegerType.S8;
|
|
}
|
|
|
|
int min = GetIntMin(dstType);
|
|
int max = GetIntMax(dstType);
|
|
|
|
srcB = dstIsSignedInt
|
|
? context.IClampS32(srcB, Const(min), Const(max))
|
|
: context.IClampU32(srcB, Const(min), Const(max));
|
|
}
|
|
|
|
context.Copy(GetDest(context), srcB);
|
|
|
|
//TODO: CC.
|
|
}
|
|
|
|
private static void WriteFP(EmitterContext context, FPType type, Operand srcB)
|
|
{
|
|
Operand dest = GetDest(context);
|
|
|
|
if (type == FPType.FP32)
|
|
{
|
|
context.Copy(dest, srcB);
|
|
}
|
|
else if (type == FPType.FP16)
|
|
{
|
|
context.Copy(dest, context.PackHalf2x16(srcB, ConstF(0)));
|
|
}
|
|
else
|
|
{
|
|
//TODO.
|
|
}
|
|
}
|
|
}
|
|
} |