mirror of
https://github.com/Ryujinx/Ryujinx.git
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* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
188 lines
4.6 KiB
C#
188 lines
4.6 KiB
C#
using Ryujinx.Input;
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using System;
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using System.Collections.Generic;
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using AvaKey = Avalonia.Input.Key;
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namespace Ryujinx.Ava.Input
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{
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internal static class AvaloniaMappingHelper
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{
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private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
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{
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// NOTE: Invalid
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AvaKey.None,
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AvaKey.LeftShift,
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AvaKey.RightShift,
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AvaKey.LeftCtrl,
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AvaKey.RightCtrl,
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AvaKey.LeftAlt,
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AvaKey.RightAlt,
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AvaKey.LWin,
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AvaKey.RWin,
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AvaKey.Apps,
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AvaKey.F1,
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AvaKey.F2,
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AvaKey.F3,
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AvaKey.F4,
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AvaKey.F5,
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AvaKey.F6,
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AvaKey.F7,
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AvaKey.F8,
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AvaKey.F9,
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AvaKey.F10,
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AvaKey.F11,
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AvaKey.F12,
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AvaKey.F13,
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AvaKey.F14,
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AvaKey.F15,
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AvaKey.F16,
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AvaKey.F17,
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AvaKey.F18,
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AvaKey.F19,
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AvaKey.F20,
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AvaKey.F21,
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AvaKey.F22,
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AvaKey.F23,
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AvaKey.F24,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.None,
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AvaKey.Up,
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AvaKey.Down,
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AvaKey.Left,
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AvaKey.Right,
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AvaKey.Return,
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AvaKey.Escape,
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AvaKey.Space,
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AvaKey.Tab,
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AvaKey.Back,
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AvaKey.Insert,
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AvaKey.Delete,
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AvaKey.PageUp,
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AvaKey.PageDown,
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AvaKey.Home,
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AvaKey.End,
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AvaKey.CapsLock,
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AvaKey.Scroll,
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AvaKey.Print,
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AvaKey.Pause,
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AvaKey.NumLock,
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AvaKey.Clear,
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AvaKey.NumPad0,
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AvaKey.NumPad1,
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AvaKey.NumPad2,
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AvaKey.NumPad3,
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AvaKey.NumPad4,
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AvaKey.NumPad5,
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AvaKey.NumPad6,
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AvaKey.NumPad7,
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AvaKey.NumPad8,
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AvaKey.NumPad9,
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AvaKey.Divide,
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AvaKey.Multiply,
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AvaKey.Subtract,
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AvaKey.Add,
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AvaKey.Decimal,
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AvaKey.Enter,
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AvaKey.A,
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AvaKey.B,
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AvaKey.C,
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AvaKey.D,
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AvaKey.E,
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AvaKey.F,
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AvaKey.G,
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AvaKey.H,
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AvaKey.I,
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AvaKey.J,
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AvaKey.K,
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AvaKey.L,
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AvaKey.M,
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AvaKey.N,
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AvaKey.O,
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AvaKey.P,
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AvaKey.Q,
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AvaKey.R,
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AvaKey.S,
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AvaKey.T,
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AvaKey.U,
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AvaKey.V,
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AvaKey.W,
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AvaKey.X,
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AvaKey.Y,
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AvaKey.Z,
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AvaKey.D0,
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AvaKey.D1,
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AvaKey.D2,
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AvaKey.D3,
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AvaKey.D4,
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AvaKey.D5,
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AvaKey.D6,
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AvaKey.D7,
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AvaKey.D8,
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AvaKey.D9,
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AvaKey.OemTilde,
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AvaKey.OemTilde,AvaKey.OemMinus,
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AvaKey.OemPlus,
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AvaKey.OemOpenBrackets,
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AvaKey.OemCloseBrackets,
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AvaKey.OemSemicolon,
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AvaKey.OemQuotes,
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AvaKey.OemComma,
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AvaKey.OemPeriod,
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AvaKey.OemQuestion,
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AvaKey.OemBackslash,
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// NOTE: invalid
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AvaKey.None
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};
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private static readonly Dictionary<AvaKey, Key> _avaKeyMapping;
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static AvaloniaMappingHelper()
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{
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var inputKeys = Enum.GetValues(typeof(Key));
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// Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
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_avaKeyMapping = new Dictionary<AvaKey, Key>();
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foreach (var key in inputKeys)
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{
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if (TryGetAvaKey((Key)key, out var index))
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{
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_avaKeyMapping[index] = (Key)key;
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}
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}
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}
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public static bool TryGetAvaKey(Key key, out AvaKey avaKey)
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{
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var keyExist = (int)key < _keyMapping.Length;
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if (keyExist)
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{
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avaKey = _keyMapping[(int)key];
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}
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else
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{
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avaKey = AvaKey.None;
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}
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return keyExist;
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}
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public static Key ToInputKey(AvaKey key)
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{
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return _avaKeyMapping.GetValueOrDefault(key, Key.Unknown);
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}
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}
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} |