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* Replace usage of `DllImport` with `LibraryImport` * Mark methods as `partial` * Marshalling * More `partial` & marshalling * More `partial` and marshalling * More partial and marshalling * Update GdiPlusHelper to LibraryImport * Unicorn * More Partial * Marshal * Specify EntryPoint * Specify EntryPoint * Change GlobalMemoryStatusEx to LibraryImport * Change RegisterClassEx to LibraryImport * Define EntryPoints * Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Move return mashal * Remove calling convention specification * Remove calling conventions * Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com>
45 lines
1.5 KiB
C#
45 lines
1.5 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace ARMeilleure.Signal
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{
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unsafe partial class WindowsSignalHandlerRegistration
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{
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[LibraryImport("kernel32.dll")]
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private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
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[LibraryImport("kernel32.dll")]
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private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
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[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
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private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
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[LibraryImport("kernel32.dll", SetLastError = true)]
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private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
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private static IntPtr _getCurrentThreadIdPtr;
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public static IntPtr RegisterExceptionHandler(IntPtr action)
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{
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return AddVectoredExceptionHandler(1, action);
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}
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public static bool RemoveExceptionHandler(IntPtr handle)
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{
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return RemoveVectoredExceptionHandler(handle) != 0;
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}
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public static IntPtr GetCurrentThreadIdFunc()
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{
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if (_getCurrentThreadIdPtr == IntPtr.Zero)
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{
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IntPtr handle = LoadLibrary("kernel32.dll");
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_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
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}
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return _getCurrentThreadIdPtr;
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}
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}
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}
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