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* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.Common.Logging
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{
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public class ConsoleLogTarget : ILogTarget
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{
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private readonly ILogFormatter _formatter;
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private readonly string _name;
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string ILogTarget.Name { get => _name; }
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private static ConsoleColor GetLogColor(LogLevel level) => level switch {
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LogLevel.Info => ConsoleColor.White,
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LogLevel.Warning => ConsoleColor.Yellow,
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LogLevel.Error => ConsoleColor.Red,
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LogLevel.Stub => ConsoleColor.DarkGray,
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LogLevel.Notice => ConsoleColor.Cyan,
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_ => ConsoleColor.Gray,
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};
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public ConsoleLogTarget(string name)
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{
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_formatter = new DefaultLogFormatter();
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_name = name;
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}
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public void Log(object sender, LogEventArgs args)
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{
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Console.ForegroundColor = GetLogColor(args.Level);
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Console.WriteLine(_formatter.Format(args));
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Console.ResetColor();
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}
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public void Dispose()
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{
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Console.ResetColor();
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}
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}
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}
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