Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs
gdkchan b9200dd734
Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions

* Add TODO comment and bump cache version
2021-01-08 22:55:55 -03:00

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C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeConditional : OpCode
{
public Condition Condition { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeExit(emitter, address, opCode);
public OpCodeConditional(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Condition = (Condition)opCode.Extract(0, 5);
}
}
}