Ryujinx/Ryujinx.Graphics.Gpu/Memory/BufferBounds.cs

11 lines
No EOL
210 B
C#

namespace Ryujinx.Graphics.Gpu.Memory
{
/// <summary>
/// Memory range used for buffers.
/// </summary>
struct BufferBounds
{
public ulong Address;
public ulong Size;
}
}