Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs
2020-01-09 02:13:00 +01:00

14 lines
No EOL
363 B
C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeExit : OpCode
{
public Condition Condition { get; }
public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Condition = (Condition)opCode.Extract(0, 5);
}
}
}