7344dee475
* account: Adds Account Manager In a way to have Custom User Profiles merged in master faster, this PR adds a `AccountManager` class (based on `AccountUtils` class) and the following changes have been made: - Adds a "default profile values" which were the old hardcoded ones. - The image profile is moved to the Account service folder. - The hardcoded UserId for the savedata is now using the `AccountManager` last opened one. - The DeviceId in Mii service is changed to the right value (checked by REd sys:set call). * Fix csproj * Addresses gdkchan's comments * Fix UserProfile fields * Fix mii GetDeviceId() * Update Ryujinx.HLE.csproj
74 lines
No EOL
2.1 KiB
C#
74 lines
No EOL
2.1 KiB
C#
using Ryujinx.Common;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|
{
|
|
public class AccountManager
|
|
{
|
|
private ConcurrentDictionary<string, UserProfile> _profiles;
|
|
|
|
public UserProfile LastOpenedUser { get; private set; }
|
|
|
|
public AccountManager()
|
|
{
|
|
_profiles = new ConcurrentDictionary<string, UserProfile>();
|
|
|
|
UserId defaultUserId = new UserId("00000000000000010000000000000000");
|
|
byte[] defaultUserImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/DefaultUserImage.jpg");
|
|
|
|
AddUser(defaultUserId, "Player", defaultUserImage);
|
|
|
|
OpenUser(defaultUserId);
|
|
}
|
|
|
|
public void AddUser(UserId userId, string name, byte[] image)
|
|
{
|
|
UserProfile profile = new UserProfile(userId, name, image);
|
|
|
|
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
|
|
}
|
|
|
|
public void OpenUser(UserId userId)
|
|
{
|
|
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
|
{
|
|
(LastOpenedUser = profile).AccountState = AccountState.Open;
|
|
}
|
|
}
|
|
|
|
public void CloseUser(UserId userId)
|
|
{
|
|
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
|
{
|
|
profile.AccountState = AccountState.Closed;
|
|
}
|
|
}
|
|
|
|
public int GetUserCount()
|
|
{
|
|
return _profiles.Count;
|
|
}
|
|
|
|
internal bool TryGetUser(UserId userId, out UserProfile profile)
|
|
{
|
|
return _profiles.TryGetValue(userId.ToString(), out profile);
|
|
}
|
|
|
|
internal IEnumerable<UserProfile> GetAllUsers()
|
|
{
|
|
return _profiles.Values;
|
|
}
|
|
|
|
internal IEnumerable<UserProfile> GetOpenedUsers()
|
|
{
|
|
return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
|
|
}
|
|
|
|
internal UserProfile GetFirst()
|
|
{
|
|
return _profiles.First().Value;
|
|
}
|
|
}
|
|
} |