Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 34d19f381c
Fix texture level offset/size calculation when sparse tile width is > 1 (#1142)
* Fix texture level offset/size calculation when sparse tile width is > 1

* Sparse tile width affects layer size alignment aswell
2020-04-25 23:40:20 +10:00
..
AutoDeleteCache.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatInfo.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatTable.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Pool.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
ReductionFilter.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Sampler.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
SamplerDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
SamplerMinFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Texture.cs Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
TextureBindingInfo.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureBindingsManager.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
TextureCompatibility.cs Fix missing S8 format on texture compatibility check 2020-01-09 02:13:00 +01:00
TextureComponent.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
TextureDescriptorType.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureInfo.cs Fix typos pointed out by LDj3SNuD 2020-01-09 02:13:00 +01:00
TextureManager.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
TexturePoolCache.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureSearchFlags.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureTarget.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00