76671d63d4
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
400 lines
No EOL
13 KiB
C#
400 lines
No EOL
13 KiB
C#
using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Media;
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using Avalonia.Threading;
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using FluentAvalonia.Core;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Logging;
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Helpers
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{
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public static class ContentDialogHelper
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{
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private static bool _isChoiceDialogOpen;
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private async static Task<UserResult> ShowContentDialog(
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string title,
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string primaryText,
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string secondaryText,
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string primaryButton,
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string secondaryButton,
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string closeButton,
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int iconSymbol,
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UserResult primaryButtonResult = UserResult.Ok,
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ManualResetEvent deferResetEvent = null,
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Func<Window, Task> doWhileDeferred = null,
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TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
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{
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UserResult result = UserResult.None;
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bool useOverlay = false;
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Window mainWindow = null;
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if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
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{
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foreach (var item in al.Windows)
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{
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if (item.IsActive && item is MainWindow window && window.ViewModel.IsGameRunning)
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{
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mainWindow = window;
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useOverlay = true;
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break;
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}
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}
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}
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ContentDialog contentDialog = null;
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ContentDialogOverlayWindow overlay = null;
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if (useOverlay)
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{
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overlay = new ContentDialogOverlayWindow()
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{
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Height = mainWindow.Bounds.Height,
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Width = mainWindow.Bounds.Width,
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Position = mainWindow.PointToScreen(new Point())
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};
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mainWindow.PositionChanged += OverlayOnPositionChanged;
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void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
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{
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overlay.Position = mainWindow.PointToScreen(new Point());
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}
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contentDialog = overlay.ContentDialog;
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bool opened = false;
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overlay.Opened += OverlayOnActivated;
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async void OverlayOnActivated(object sender, EventArgs e)
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{
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if (opened)
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{
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return;
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}
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opened = true;
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overlay.Position = mainWindow.PointToScreen(new Point());
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await ShowDialog();
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}
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await overlay.ShowDialog(mainWindow);
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}
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else
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{
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contentDialog = new ContentDialog();
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await ShowDialog();
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}
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async Task ShowDialog()
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{
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contentDialog.Title = title;
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contentDialog.PrimaryButtonText = primaryButton;
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contentDialog.SecondaryButtonText = secondaryButton;
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contentDialog.CloseButtonText = closeButton;
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contentDialog.Content = CreateDialogTextContent(primaryText, secondaryText, iconSymbol);
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contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
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{
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result = primaryButtonResult;
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});
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contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
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{
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result = UserResult.No;
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contentDialog.PrimaryButtonClick -= deferCloseAction;
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});
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contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
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{
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result = UserResult.Cancel;
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contentDialog.PrimaryButtonClick -= deferCloseAction;
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});
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if (deferResetEvent != null)
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{
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contentDialog.PrimaryButtonClick += deferCloseAction;
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}
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if (useOverlay)
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{
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await contentDialog.ShowAsync(overlay, ContentDialogPlacement.Popup);
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overlay!.Close();
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}
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else
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{
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await contentDialog.ShowAsync(ContentDialogPlacement.Popup);
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}
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}
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if (useOverlay)
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{
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overlay.Content = null;
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overlay.Close();
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}
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return result;
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}
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public async static Task<UserResult> ShowDeferredContentDialog(
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StyleableWindow window,
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string title,
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string primaryText,
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string secondaryText,
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string primaryButton,
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string secondaryButton,
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string closeButton,
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int iconSymbol,
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ManualResetEvent deferResetEvent,
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Func<Window, Task> doWhileDeferred = null)
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{
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bool startedDeferring = false;
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UserResult result = UserResult.None;
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return await ShowContentDialog(
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title,
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primaryText,
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secondaryText,
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primaryButton,
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secondaryButton,
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closeButton,
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iconSymbol,
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primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok,
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deferResetEvent,
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doWhileDeferred,
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DeferClose);
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async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
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{
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if (startedDeferring)
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{
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return;
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}
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sender.PrimaryButtonClick -= DeferClose;
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startedDeferring = true;
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var deferral = args.GetDeferral();
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result = primaryButton == LocaleManager.Instance["InputDialogYes"] ? UserResult.Yes : UserResult.Ok;
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sender.PrimaryButtonClick -= DeferClose;
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#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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Task.Run(() =>
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{
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deferResetEvent.WaitOne();
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Dispatcher.UIThread.Post(() =>
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{
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deferral.Complete();
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});
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});
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#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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if (doWhileDeferred != null)
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{
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await doWhileDeferred(window);
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deferResetEvent.Set();
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}
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}
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}
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private static Grid CreateDialogTextContent(string primaryText, string secondaryText, int symbol)
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{
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Grid content = new Grid();
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content.RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() };
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content.ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() };
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content.MinHeight = 80;
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SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
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icon.FontSize = 40;
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icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
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Grid.SetColumn(icon, 0);
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Grid.SetRowSpan(icon, 2);
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Grid.SetRow(icon, 0);
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TextBlock primaryLabel = new TextBlock()
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{
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Text = primaryText,
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Margin = new Thickness(5),
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TextWrapping = TextWrapping.Wrap,
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MaxWidth = 450
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};
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TextBlock secondaryLabel = new TextBlock()
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{
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Text = secondaryText,
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Margin = new Thickness(5),
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TextWrapping = TextWrapping.Wrap,
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MaxWidth = 450
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};
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Grid.SetColumn(primaryLabel, 1);
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Grid.SetColumn(secondaryLabel, 1);
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Grid.SetRow(primaryLabel, 0);
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Grid.SetRow(secondaryLabel, 1);
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content.Children.Add(icon);
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content.Children.Add(primaryLabel);
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content.Children.Add(secondaryLabel);
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return content;
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}
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public static async Task<UserResult> CreateInfoDialog(
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string primary,
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string secondaryText,
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string acceptButton,
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string closeButton,
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string title)
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{
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return await ShowContentDialog(
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title,
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primary,
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secondaryText,
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acceptButton,
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"",
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closeButton,
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(int)Symbol.Important);
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}
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internal static async Task<UserResult> CreateConfirmationDialog(
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string primaryText,
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string secondaryText,
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string acceptButtonText,
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string cancelButtonText,
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string title,
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UserResult primaryButtonResult = UserResult.Yes)
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{
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return await ShowContentDialog(
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string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance["DialogConfirmationTitle"] : title,
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primaryText,
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secondaryText,
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acceptButtonText,
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"",
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cancelButtonText,
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(int)Symbol.Help,
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primaryButtonResult);
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}
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internal static UpdateWaitWindow CreateWaitingDialog(string mainText, string secondaryText)
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{
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return new(mainText, secondaryText);
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}
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internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
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{
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await ShowContentDialog(
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LocaleManager.Instance["DialogUpdaterTitle"],
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primary,
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secondaryText,
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"",
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"",
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LocaleManager.Instance["InputDialogOk"],
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(int)Symbol.Important);
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}
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internal static async Task CreateWarningDialog(string primary, string secondaryText)
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{
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await ShowContentDialog(
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LocaleManager.Instance["DialogWarningTitle"],
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primary,
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secondaryText,
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"",
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"",
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LocaleManager.Instance["InputDialogOk"],
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(int)Symbol.Important);
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}
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internal static async Task CreateErrorDialog(string errorMessage, string secondaryErrorMessage = "")
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{
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Logger.Error?.Print(LogClass.Application, errorMessage);
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await ShowContentDialog(
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LocaleManager.Instance["DialogErrorTitle"],
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LocaleManager.Instance["DialogErrorMessage"],
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errorMessage,
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secondaryErrorMessage,
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"",
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LocaleManager.Instance["InputDialogOk"],
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(int)Symbol.Dismiss);
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}
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internal static async Task<bool> CreateChoiceDialog(string title, string primary, string secondaryText)
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{
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if (_isChoiceDialogOpen)
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{
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return false;
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}
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_isChoiceDialogOpen = true;
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UserResult response =
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await ShowContentDialog(
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title,
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primary,
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secondaryText,
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LocaleManager.Instance["InputDialogYes"],
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"",
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LocaleManager.Instance["InputDialogNo"],
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(int)Symbol.Help,
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UserResult.Yes);
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_isChoiceDialogOpen = false;
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return response == UserResult.Yes;
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}
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internal static async Task<bool> CreateExitDialog()
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{
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return await CreateChoiceDialog(
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LocaleManager.Instance["DialogExitTitle"],
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LocaleManager.Instance["DialogExitMessage"],
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LocaleManager.Instance["DialogExitSubMessage"]);
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}
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internal static async Task<bool> CreateStopEmulationDialog()
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{
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return await CreateChoiceDialog(
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LocaleManager.Instance["DialogStopEmulationTitle"],
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LocaleManager.Instance["DialogStopEmulationMessage"],
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LocaleManager.Instance["DialogExitSubMessage"]);
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}
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internal static async Task<string> CreateInputDialog(
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string title,
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string mainText,
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string subText,
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uint maxLength = int.MaxValue,
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string input = "")
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{
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var result = await InputDialog.ShowInputDialog(
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title,
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mainText,
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input,
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subText,
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maxLength);
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if (result.Result == UserResult.Ok)
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{
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return result.Input;
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}
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return string.Empty;
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}
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}
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} |