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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
20 lines
610 B
C#
20 lines
610 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeBImmCmp : OpCodeBImm
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{
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public int Rt { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeBImmCmp(inst, address, opCode);
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public OpCodeBImmCmp(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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Rt = opCode & 0x1f;
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Immediate = (long)address + DecoderHelper.DecodeImmS19_2(opCode);
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RegisterSize = (opCode >> 31) != 0
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? RegisterSize.Int64
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: RegisterSize.Int32;
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}
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}
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} |