Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
riperiperi 780c7530d6
Add scaling for Texture2DArray when using TexelFetch. (#1645)
* Add scaling for Texture2DArray when using TexelFetch.

* Should only really trigger for Texture2D. (do not emit texelfetch for
TextureBufferArray(?) and Texture1DArray)

* Address nit.
2020-10-28 21:27:46 +01:00
..
InstGen.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
InstGenCall.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
InstGenHelper.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
InstGenMemory.cs Add scaling for Texture2DArray when using TexelFetch. (#1645) 2020-10-28 21:27:46 +01:00
InstGenPacking.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstInfo.cs Initial work 2020-01-09 02:13:00 +01:00
InstType.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00