e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
13 lines
No EOL
321 B
C#
13 lines
No EOL
321 B
C#
namespace Ryujinx.Graphics.Gal
|
|
{
|
|
public interface IGalTexture
|
|
{
|
|
void Create(long Key, byte[] Data, GalTexture Texture);
|
|
|
|
bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
|
|
|
|
void Bind(long Key, int Index);
|
|
|
|
void SetSampler(GalTextureSampler Sampler);
|
|
}
|
|
} |