911ea38e93
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins * Shader cache version bump * Fix back color value on fragment shader * Disable IPA multiplication for fixed function attributes and back color selection
26 lines
657 B
C#
26 lines
657 B
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Translation
|
|
{
|
|
/// <summary>
|
|
/// Features used by the shader that are important for the code generator to know in advance.
|
|
/// These typically change the declarations in the shader header.
|
|
/// </summary>
|
|
[Flags]
|
|
public enum FeatureFlags
|
|
{
|
|
None = 0,
|
|
|
|
// Affected by resolution scaling.
|
|
IntegerSampling = 1 << 0,
|
|
FragCoordXY = 1 << 1,
|
|
|
|
Bindless = 1 << 2,
|
|
InstanceId = 1 << 3,
|
|
RtLayer = 1 << 4,
|
|
CbIndexing = 1 << 5,
|
|
IaIndexing = 1 << 6,
|
|
OaIndexing = 1 << 7,
|
|
FixedFuncAttr = 1 << 8
|
|
}
|
|
}
|